#ifndef __PYRAMID_H__
#define __PYRAMID_H__

#include "shape.h"

#include "vec.h"

//* ----- Type Definition -----
typedef vec3 Point3D;

class Pyramid : public Shape {
protected:

public:
	//! Constructor
	/*! 
	 *  @param position the pyramid's initial position
	 *  @param height the pyramid's height
	 *  @param base the pyramid's base length
	 */
	Pyramid(vec3 position, double height, double base);
};

#endif
